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🎱 Helmut Game

I imagine Stefano could be a great main villain, with Marzo and Ruby as the minons of Stefano, and stage bosses XD... But then perhaps it is revealed that all he's doing is a attempt to reach the level of his lost master, so this one could the real "last boss" XD...
So this would keep the mystic/magic/mystery aspect of the mansion, as this was owned by the old master for a place to practice all his secret arts...
But I love the idea of using the celestials. Perhaps Helmut could find one of them in a secret chamber in which the master has some specimens, to extract some fluids for his "flexibility research" XD...
Yeah! Stefano is a perfect villain for a magical setting like this. Specially with that super evil crazy artwork I'm working on with him XD In all past artworks, he also looks stylish/sexy but certainly not a nice fella :P
Hmm, mansion owned by his old master? So it belongs to Stefano now to practice dark arts, hmm that definitely sounds like a great idea! :D And I can see him go around the world, hypnotizing bendy guys to join him, promising riches, they join him happily after he demonstrates what he can do... Then get sucked into the witchboi's world... ;D
Also that confirms the idea I can add classical paintings and sculptures on the walls, candelabrums in the form of folded cherubs, etc XD
The Celestial chamber sounds great, perhaps captured by Stefano for experiments, trying to replicate the Celestial technology XD
So glad you like him XD... and my humble idea.
Hope you don't mind if I made some other fellas in that style XD...
Ohhh great idea!! XD
I'm still thinking about the main villain and the mansion, and how things should look, so any ideas help but a picture is worth a thousand words :D

Just thought... maybe the villain worships Celestials as gods, sacrificing the best fellas to become human furniture XD They hypnotize and brainwash the best contortionists, who think they're in this place to get ultimately bendy but the real result is they get sacrificed to the aliens as the final stage, ironically becoming ultimately bendy XD That adds the final stage on the Celestial spaceship of course... ;P
Some quick idea... this fella could be some sort of dealer, giving you some items in exchange of some favors... XD
imgur.com/a/h43SS6I

He's open to any kind of deal XD...
Great art with a perfect replication of the game style!! XDD Could put it right into the game and nobody could say it's drawn by a different artist!
And yes, Helmut thinks he escaped from Alfold's clutches but they will meet again!.. ;D
I didn't think about that! My programming experience is 12 years out of date, all C++ and Javascript.

Lotions instead of potions is really cute. I personally really like potions, especially with the label peeled off so who knows what you get. Might be rejuvinating, might make your spine into a limp noodle. Although, that can be applied to lotions too. Never thought about that. Damn it, now I'm more into lotions than potions. See what you've done? XD

Totally gotta save friends! I mean, why else would anyone assault a mystery mansion. Also I absolutely love the text blurb! I can already build a really killer mental image of the game in my head. The bit about enchanted legs is a neat detail too, barefoot is amazing but not great for long term soft skin if you walk very far.

I really hope this becomes a reality, it has a ton of promise and I've always really dug your game designs. Awesome discussing this, but I gotta hit the hay as I have an early morning at work. I'm in the discord, a little (very) shy in larger groups but love to talk bendy guys, gals and game design. Maybe we can chat again sometime soon, shoot me a text or something.

-Kada
Haha, yeah, to think of it... a lotion is an externally used potion and vice versa? XD They should have done it that way in Minecraft instead of splash potions.

Yup, save friends from getting brainwashed by the dark side propaganda and rob the evil tyrant of his hard earned treasures, because that's what good guys do :D

I put the ideas in the description of this pic, thank you so much for suggesting them! I'm usually better at improving ideas than creating them, so it helped a lot and I think it sounds pretty solid already! And I think a mansion is a great idea as it can contain some classical paintings and sculptures, maids in corsets and other fancy things XD
I totally dig the idea of stealing artifacts from a sexy artifact cult. We gotta stop them or they will bend the world! Or...un...bend the world, steal everyone's flexibility for themselves. Or to summon their presumibly evil bendy diety.

I think metroidvania is so the way to go! Those are always awesome. An always random dungeon does sound interesting, if a bit daunting programming wise. Might explore a roguelite too, like Dead Cells.

All this makes me wonder what a bendy shopkeep would be like. I could see someone like Lichard selling things in a dungeon.

-Kada
The maze generator can be super simple at first and can always be reworked later :3

Haha, yeah, Lichard selling lotions instead of potions XD I'm always too lazy to buy potions in games but lotions I'd put on my skin any day! :D

So I got this text so far, I think adding some friends he needs to save might be a good idea :3


"The ultimate contortion artifact is kept somewhere in a vast mansion filled with a cast of odd characters, all equally obsessed with extreme flexibility. Many magebois and other bendy folk were greedy to get their hands on the magical artifact but all were sucked in and turned into mere brainwashed servants of the mansion...

Helmut is the most recent pretender, what makes him think he can do it right and not lose his mind and spine in the process? Can he save all his colleagues AND finally retrieve that cursed item that's been a ruin of many a poor bendyboi?

"Do not cross if you like your body in one piece!" Says the warning in front of the evil mansion. "Do not crossdress if you don't like your body in one piece magesuits with a hoodie!" Smirks Helmut as his enchanted legs, immune to cold, dirt and damage (so he doesn't even need shoes), make first steps into the mansion's lobby..."
That could work as a really good setting! As a suggestion in a different direction, could be stuck in a simulation or holodeck style thing that is out of control. Sci fi style, with as many different clashing areas to explore as you want. Helmut has to get to the end to turn it off, or defeat the virus or whatever.

Or maybe like...a giant mansion/estate filled with a cast of odd characters and odder magic. Maniac Mansion mixed with Castlevania. Which a whole metroidvania style could really work.

-Kada
Oh! I completely forgot he needs the motivation to explore in the first place XD A simulation is something to consider as Helmut is not originally a fantasy character, yet he's suddenly a full-featured mageboi... But also it might be a confusing element for the player, maybe it's easier if he just wants to collect a number of lost contortion artifacts from some ancient sexy cult... XD

Metroidvania I think is the closest genre as you're collecting powerups to unlock more areas until you reach the final objective. I wonder if it would be interesting to make that maze randomly generated from connected rooms, so the algorithm will connect them in a certain way that is passable. Then I only have to design the separate small rooms and let the algo connect them, instead of working on a big map manually. And the game can also start small and get updated with new content more easily without having to update a whole big map but just adding new types of rooms.
That makes me think of
yuni.us/bendy-crush . Mushed between two guys till he learns the technique to get suuuper soft. Or wins if it is a boss battle. Or you know, passes out from being squeezed. Mash those button combinations till your fingers are as contorted as Helmut!
-Kada
Oh that's a great idea!! Not only challenging another contortionist to a duel but also let other characters exam your skills and if you're found bendy enough then they let you pass :D

Whoa that's a plenty of ideas, now need to think of the plot and the place... >.> Was thinking some medieval fantasy but just as Helmut is a lewd mage, other characters could be lewd versions of soldiers, elves, gypsies... But probably need to start small like maybe some skyrimish prison where he's caught for misbehaving and a hole he can squeeze through into some small underground ruin to get the basic idea of the game :P
All I can think of when seeing this animation is this goofy meme lol

youtu.be/nK7ineym088
Think it's too wiggly? XD
What about a dancing minigame to earn coins to spend on different items? Or maybe bendy enemies that you have to face in bendy duels?

-Kada
Oh yeah, that would be a great way to spend contortion points and you can only win these duels if have enough contortion points.

Minigames? Maybe there can be NPCs that can increase your contortion limit if you beat their minigame :P
I would love to play that game XD... an adventure game in which he must to find some gems in order to achieve more flexibility... gaining points and capabilities to reach hidden areas and prove his skills against other fellas.... perhaps even some "night training" point by seducing some sexy boys... XD
I love the night training idea, that made me think there could be NPC characters, you do what they want and they upgrade your contortion limit... You can refill your contortion energy by picking up lotions but only to your current limit... So there's only so much contortion energy you can spend in certain areas, if it's not enough then can do more quests for the NPCs :P
Ooh that is a good idea! Maybe extra strong softening lotions? Start bendy, get extra bendy, then really super ultra bendy, and finally basically rubber. XD Or maybe squeeze into different disguises somehow? Hide in a box!

-Kada
Hmm maybe like the hearts in Zelda, you get 2 hearts at first, can only spend and refill them at first but 2 is the limit... Then at some point can unlock more hearts to raise the limit and do even fancier things! And it could take a certain amount of hearts to do special contortion actions, so can bump into a guard you can only pass if can squeeze into a hideout for 3 rubber hearts but you only have 2 max, so have to look elsewhere to upgrade XP

p.s. And can pick up lotions to refill the hearts maybe, and pick up an actual rubber heart to increase the limit but those should be super rare :D
Oh very nice! I'd love to see a little game of him! I bet he could fold up to squeeze into really tight passages. Maybe getting powerup items of secret contortion techniques?
Maybe hiding in various niches and holes to pass by heavy guards he can't just slap easily... And picking up powerup items that temporarily boost contortion tech points, revealing more holes where he can hide :D

LS3000X

Shifty
Not the very first of androids, but first party maker! I do like joints, cute little antenna and I guess clothing? It is simple but "guy" looks kinda sporty thanks to it.
Also whole darker shading and coloring is getting very much better here!
I always loved those inhuman joints that make impossible the idea that it could be just a human in a robot costume... I really hope this android's waist is also as impossible XD
Thank you so much, never thought this oldie would ever get a comment XD

Kurapika

Shifty
Well here goes question, do you think Kurapika is bishie or girl? I always thought he is girl in a fact. I know kind out of place inquiry X-)
As fanart from nearly 20y ago... I must say its well done. It has shading, clear outlines and most of all resembles original character almost perfectly.
And you already started back then with unusual leg poses! Which many artists can not do even after 10y.
Well, it was an attempt to study teh anime style and of course heavily referenced from the original manga. I don't remember actually tracing his head but I think I had some manga page open and just copying from it.
I used Photoshop since 1997, first I needed it for scanning, cropping and rotating images for school projects, then started doing some funny photo manips for the lulz, but then even tried to paint faces and some RPG items like potions and swords. It was Diablo/Warcraft times back then and I was on a team of youngsters who tried to make a warcraft clon...err...I mean an innovative fantasy RTS.... XD When I started making this art in 2002 I wasn't exactly a noob :D
About Kurapika, I wasn't aware it was debatable, I prefer to remain silent as hate any kind of debates about anything.

The Tavernboy

While I love your 3d work, it is only so brilliant because of the extra technique you ply through each piece, the painting which retains your distinct artistic character despite the 3d rendering. I am not always fond of the models of 3d artists that have not been, they can often descend into the uncanny valley; but your models always defy this tendency and are always so beautiful, so far advanced from the stiff and lifeless models that other 3d artists seem to render so frequently.
I was honestly a little frightened when you made the jump to 3d. It was this style after all that I fell in love with. The soft textures, such delicacy, rounded edges, lines so well defined amidst the softness they seem to glow. Your recent Anna Starfall and this piece are welcomed gifts from a glorious vault that will always captivate my imagination. But you have transitioned so brilliantly, naturally, a perfect and coherent evolution.
I love this scene. The rpg tavern is a place where so frequently your medieval fantasies unfold. Regardless of the way in which you produce your art, you always create the finest work.
Thank you so much!! I started studying the 3d software because I wanted to try getting to the realism I saw in some of my favorite artists' galleries.
Hmm, I can't find what to say about the transition itself, I feel as if I'm forced to say things that might put either this or that part of my work in a negative light and I refuse to do so.
I don't know why I like taverns, maybe everyone has their favorite places to think about...

💪 Ruppel Pushups

These are two of your best works. Basil is always a pleasure to behold, so perfectly contorted, deeply bent, spine like butter, yet firm and strong through his tautened legs and loaded arms. His calves are almost as thick as his thighs, wonderful. There is an erotic tension in this pose, the bestial strength of Basil's steady hand balance, and the serpentine fold of his spine, opposites not conflicted, but elegantly combined in supernal majesty. I hope there is going to be a v3.
Yup yup, he is like a pokemon who evolved into a whole new form, from Baslim to Basturdy!
"Basturdy I Choose You!!"
And he doesn't even need a pokeball as can just roll up in a ball himself :D
A v3? I thought even two was too much as I don't like similar pictures, but thank you, now I'll think of it... :3
Shifty
Pose, angle, jewels are all great on their own. Yet that muscular pretzel of body is TOP by far... chest from hot dreams...
Thank you so much!!
Guess the British army has better top managers than most of the civil organizations 😜